We are working on a seastead design. This is NOT a normal boat hull shape. It is a tensegrity semi-submersible with legs that can move relative to the body. Above the water there will be "body" or living area. This is 60 feet long, 14 feet wide, and 8 feet high. The small ends will a little pyramid shape added on so they come to a point. There are two columns/floats/legs coming from the point on the front and also 2 from the point on the back. These legs are 4 foot in diameter and 35 feet long but have a cone added on the top so they come to a point to connect to the point on the body. They go out and down so viewed from the front the 2 legs are seen as going towards the side at 45 degrees but viewed from the side they are also seen to be going down and away from the body at 45 degrees. The bottom of the legs will also have cone so it comes to a point. The font two legs have a cable connecting the points at the ends under the water to make an isosceles triangle. The back 2 legs have the same kind of connection making a second triangle. Then from the bottom of each leg is a cable to the center underside of the bottom of the body at the other. These 4 cables hold the 2 triangles from moving outward even though the weight of the body is pushing down on them and the triangles are angled at 45. All 4 legs are about 60% under water. Please make a 3D WebGL scene using the above description of the seastead with the legs halfway in water.